MCP in the control panel: manage your game server with AI
What Model Context Protocol is, how to connect an AI assistant to your game server and what it can do for you – securely and under your control.
Blog
We write about what we know best – running game servers, performance and protection.
What Model Context Protocol is, how to connect an AI assistant to your game server and what it can do for you – securely and under your control.
Game servers don’t need dozens of slow cores – they need a fast core and lots of cache. Here’s why we build on the Ryzen 9 7950X3D with 3D V-Cache.
L3/L4, L7, game filters, always-on. A plain-English explanation of how a game server defends against attacks and why we chose to build our own anti-DDoS.
Vanilla, Paper with plugins, light and heavy modpacks. How much memory you really need, why more isn’t always better and how to set up Java properly.
A comparison of the most popular Minecraft server software. When to go with plugins, when with mods, and how to decide for your project.
From license key to your first connection. A complete guide to launching a FiveM roleplay server with txAdmin and ESX, QBCore or Qbox.
How to keep server FPS high for the whole wipe, how to set up automatic wipes and what to watch out for when choosing Oxide and Carbon plugins.
How to add Steam Workshop mods to a DayZ server, why .bikey keys matter and how to tweak loot in types.xml.
Latency, audience, protection. A practical guide to choosing between our primary location in Poland and our secondary location in Germany.
Who we are, what we build on and why we decided to develop our own anti-DDoS protection and control panel. An introduction to Noveric.